One of the biggest causes of headaches in Game of War: Fire Age for players is competing against other players for resource tiles. Obviously you need a lot of resources to progress in the game. As you gain levels, you’ll need to find higher level tiles. The older your server gets, the higher the competition will be for the higher level resource tiles. Things can start to get competitive as you move up in levels. Here are some general rules on ‘Resource Tile Etiquette‘ that can help you avoid problems with other players when competing for resource tiles.
Rule #1: Whoever marched first, not whoever is closer, gets the resource tile.
This is how it works on my server, Terra. I’m not sure if other servers work differently. In general, if you start marching on an empty tile and no one is headed there then it is your resource tile. In my experience, if someone accidentally starts marching on your tile and the Watchtower warnings go up, generally they will use a March Recall and turn around.
Rule #2: Make way for the bigger, stronger person.
When two people are marching at a resource tile, you will see moving red hash marks that point in the direction that your competitor is coming from. Follow that direction on the map and you can usually spot who is also marching on the same resource tile that you are. If the other person has a higher level Stronghold and/or higher power level than you, you may want to reconsider your march on the resource tile.
Yes, it sucks when people bully you over resource tiles. But honestly, is it really worth it to make an enemy of that person, their alliance, AND lose troops, all over some resources? The answer is almost always, “No, it is not worth it.”
Rule #3: Always have multiple March Recalls available for use.
I carry thirty to fifty March Recalls in my inventory. They only cost 5000 Loyalty. That’s a really cheap price to avoid losing troops and causing misunderstandings. It’s just part of the game when it comes to gathering resources. I can’t stress this enough… NOT having a March Recall available is NOT an excuse when you send your troops into a tile and “accidentally” attack another player. Usually when people give me that excuse I recall all my troops and begin attacking them, because its not a good excuse and usually it is a lie anyway.
Rule #4: Don’t scout an occupied resource tile unless you’re ready to attack the person on it.
This is a newbie mistake that I often see lower level players making. Scouting is an act of war to 99% of players. If someone scouts me, I instantly prepare for an attack because I know it is usually coming soon. If you click on the occupied tile, you can see who is on it. Then you can look their information up, see what their power is, what alliance they’re in, and make a determination from there. Honestly, unless you’re trying to attack an enemy or kill troops, it’s usually not worth it to attack someone over a tile. There are no hospitals on a resource tile, so every troop that loses there is dead.
Rule #5: Look at the direction the red hash marks are going to find an open resource tile.
If I see a resource tile that has red hash marks pointed at it, I’ll check the direction the hash marks are going. If they are moving towards the resource tile, then someone is marching on it and I leave it alone. If they are moving away from the resource tile, then someone is leaving it and it is free game to march on. This is a really good way to find an open resource tile when there is high competition in the area, because I see a lot of people overlook this.
Rule #6: Be patient.
I know it is a pain in the butt sometimes, but be patient. If you can’t find the specific resource you’re looking for, just gather something else. There is almost always a Farm available where you can get food from. Yes, it might not be the resource you need. But at least you are productively using your time by gathering something. Sometimes if you’re really, really looking for a specific resource, you may have to comb over the same area for a while before something pops up. Be ready to quickly tap the node and send your troops out because odds are if the resource is that scarce, someone else is looking for it too.
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