Let me start by saying, I love the Harasser. I’ve put a ton of time behind the wheel, behind the gun, and in the backseat of the vehicle (as a MAX) and I can safely say it is my favorite vehicle in the game. Here are my thoughts on the Harasser in the form of a ‘Harasser Setup Guide’ with some suggestions, tips, and tricks for the vehicle. And just for your information, I play for the New Conglomerate (NC) faction but this setup can be used by any faction.
Utility Slot – NFI-2000 Turbo
Defense Slot – Composite Armor
Performance Slot – Racer High Speed Chassis
Weapon – M40 Fury
Weapon Optics – Zoom Optics (1.25x)
Weapon Utility – Magazine Size
My Play Style
How I play has a huge effect on my choices for the vehicle. First, I always play as an Engineer when I am in a Harasser. Second, I prefer to play an anti-infantry, hit and run Harasser. For this reason, I chose the M40 Fury as my weapon of choice. It seems to me to be the easiest weapon to kill infantry with and it does moderate damage versus vehicles. I prefer to look for a target with enemy infantry, race in, let my gunner unload and get as many kills as they can, and race away. When I am racing away, I will use the NFI-2000 Turbo to sprint away or behind cover. There, I can jump out and repair my vehicle (since, as stated, I am always an engineer when I drive the Harasser). At that point, you’re back in the fight. You rinse and repeat.
Fire Suppression System – I can’t honestly say that I’ve used this very much. I suppose it could be good because there are many times that I’ve gotten away from a fight, my Harasser in flames, and on its last leg. Usually I can jump out and repair though before it blows up. This would be good for those situations where you can’t stop but need to repair. But just like the Smoke Screen, it is a completely defensive tool. And for that reason it is below the NFI-2000 Turbo for me.
Smoke Screen – I have used this and I see the uses for it. This utility is completely defensive though and only protects against one thing, lock-on rockets. But players that are used to using it in other vehicles may find this more to their liking. It is too limited when compared to the NFI-2000 Turbo, in my opinion.
NFI-2000 Turbo – My bread and butter for every setup. This little turbo boost has so many offensive and defensive uses. Offensively, you can use it to help run over people or catch up to fleeing vehicles. Defensively you can use it to get away from other vehicles or jump a chasm. Utility wise, I use it to climb hills and get unstuck from certain areas all the time. This utility is money for almost any setup.
Proximity Radar – I want to like this. I’ve tried it on many vehicles. It always seems to disappoint. If you and your gunner have your heads on a swivel and are scanning like you should be, you shouldn’t need this.
Composite Armor – This option was recently nerfed and it is still the best option in my opinion. It reduces attacks from all directions by up to 20% as well as reduces the damage from C-4 attacks by up to 60%. Its really the general damage reduction you’re looking for but the C-4 protection is also a nice bonus. Special note though, this will not help against any damage coming from the underneath the vehicle.
Mine Guard – I don’t have a problem spotting mines in the game now. Do I die to them in a Harasser? Yes, occasionally. But that is usually when I’m going full speed trying to get away from someone and my attention is focused on so many things at once. In general, I know where people lay mines normally and can avoid them by avoiding roads or major travel areas.
Nanite Auto Repair System – This works great on other vehicles, but for the Harasser it leaves something to be desired. If I need my vehicle repaired, it is much easier and quicker to just pull around behind some cover, jump out, and repair it myself. However, if you or your gunner aren’t Engineers, then this is probably the utility slot choice for you.
Vehicle Stealth – This comes in at a close second to Composite Armor for me. I don’t even care about the increased lock-on time. It is the fact that this can hide you on the mini-map under certain circumstances that makes it worth it. It helps you sneak up on enemies, make your attack, and then make your getaway before they have time to react and fire back effectively.
Scrapper Combat Chassis – This chassis improves traction, turning, brakes and reverse speed. I know a few people who use this chassis. If there were urban-style maps in this game I might use this, but so much of the land is wide open space. It is hard to outmaneuver people in most areas. But this chassis is a clear cut number two option for me that I may explore for areas like Tech Plants and Amp Stations.
Surger Power Chassis – This chassis improves handling and hill climbing. The vehicle already handles great and with the NFI-2000 Turbo you can tackle most hills without any issues. If I really wanted a rock climber instead of a hit and run vehicle, I might chose this one.
Racer High Speed Chassis – This chassis improves speed and acceleration. This is my number one choice in most of my land-based vehicles. Speed is life in this game. With a hit and run Harasser, getting in and out of a situation quickly is key to my play style. The other two don’t even come close.
Weapon – M40 Fury – There are a lot of options when it comes to weapons for the Harasser. The M40 Fury is fantastic at killing infantry and moderate at destroying vehicles. It is easy to use and has a moderate range and overall great versatility. It is the perfect weapon for killing infantry in the Harasser and has the added bonus of being able to take down vehicles too.
Weapon Optics – I have the 1.25x Zoom Optic, however I believe the 1.5x, Infrared Optics, or Thermal Optics all work great. This really is the choice of the gunner and my usual gunners prefer the simple 1.25x Zoom Optic.
Weapon Utility – Magazine size is huge for this weapon. You start with a default of five ammo and can raise the total magazine size to nine ammo. This allows your gunner to keep plugging away at targets without reloading. It always beats out reload speed in my opinion. I can’t stress enough how important it is to get your magazine size for this weapon as high as possible.
Just like every vehicle, there are a lot of option combinations that can be successful in this game. That is one of the great things about the game in general. The bonus about this setup is that it is a good well-rounded setup. It is great at killing infantry, okay at killing vehicles, and it will get you from location to location extremely quickly. Its speed is both one of its greatest offensive attributes as well as one of its greatest defensive attributes.
Getting a good gunner is really key to utilizing this vehicle efficiently. You can play the vehicle solo. I’ve gone on runs of over 40-0 by driving up to a target, switching to the gun, killing my target, switching back to the driver, and racing away. But the vehicle is definitely meant to play with one or even two other players. A dual Raven MAX in the back is pretty awesome to have when they know what they are doing.
Give this setup a try. I don’t think you’ll be disappointed or regret spending your hard earned certifications points on it.
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